Skip to content

HotA map: The Devil in Detail.

User Avatar
#7
Auto-translated
I recently played this map, starting with the Castle faction, with Dessa as my main hero, and finished with a score of 646 on 200% difficulty, without using the editor. I played almost the entire game with Dessa, who had all the magic schools, wisdom, logistics, archery, and armor skills. Her primary skills without any equipment at the end of the game were 50-48-51-56. I didn't find any resurrection spells. My army consisted of Archangels and clones, and for two-thirds of the game, I only used Archangels, Phoenixes, and Titans. I only added snipers and sorcerers when attacking the Necromancer's gates. I dug up a Dragon and Jela. The tactic is simple: break through to the center, take the Town Portal, run away from strong purple and blue heroes, capture cities, and build up an army while avoiding losses. Archangels are very important; try to retake castles at the end of the week if they were captured by the enemy, always have enough mana, and keep moving around. Key battles: against the Plague faction, who had the "Father of Dragons" artifact (immune to spells of levels 1-4) – he gave away most of his troops to an ally and ran to capture my city, for which he was punished; against another Necromancer, whose main troops were Berserkers – a Berserker hero decided the battle (I controlled the last stack of Black Knights with the Berserker and managed to resurrect all my units); against a powerful blue Sorcerer – after accumulating enough troops. In the Necromancer's magic gate, the "Cursed Armor" spell and archers are decisive – I won without any losses.