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#2781
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try replacing MoveHero with MoveHeroRealTime, and remove the CanHeroMove check

more precisely, something like this
if(CanMoveHero(Erling, 15, 9, 0)) then
MoveHero(Erling, 15, 9, 0)
else
MoveHeroRealTime(Erling, 15, 9, 0)
end
Нет войне.