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Epic War Age (EWA) - Adapted Mod Collection

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#727
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Friends, I had an interesting thought and decided to ask you:
Most mechanical units are vulnerable to water, but this is not reflected in Heroes 5 in any way. If in Heroes 6 there were abilities that gave logical advantages and disadvantages, then here, there are none.
So, the question is: Would it be imbalanced to give all mechanical units a 50% vulnerability to water, but at the same time increase the power of "Repair" by the same amount?
"Астельнаир, мод добавляющий новых существ и многое другое (разработка)"
И пусть Эльрат осветит твой путь