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Valley of the Marauders

#2
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I've been waiting for this day for a very long time. :smile12:
Right off the bat: Oldrik dies in the second week.
Preliminary testing:
-Undead (metal) and unicorns near the city (water) make it practically impossible to break through.
-The heroes in the cities could have a larger army. The same goes for the neutrals; otherwise, they start running away from the second week.
-I appreciated the joke about Amun. He could also use a larger army. If you kill the hero before he takes the quest, it doesn't count.
-What's the point of having a garrison in the lava field?
-Despite the green one dying, the succubus and angel appeared.

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