
Not as overpowered as our old friend. But that's probably for the better.

A targeted tutorial. You can also use it to teach Kronos in the mills, by the way. I often wished I could get it.

Filler for tier 2.





It's like a husbando festival, and some cards synergize with each other, which is good for enhance. I predict it will be auto-included x3.

Why is he closing his mouth?
Arthurian light on steroids. They went overboard attaching such an effect to leaders. Especially considering the huge number of cards with rush. However, it's not that hard to make it 8 power points, and Lumina rotates, and you can't evolve it with the sword. I think it will just be a decent tech card in mid/control.

They're taking effects from crafting and putting them into crafting again. It's just okay.

A drug-induced spell, but it's cool. Note that it can affect all units, including your own.

A good card for tier 2. 2/2/2 on the curve, a body, and draw on enhance. Too slow for aggro, too boring for mid, and it interferes with Arthur.

Okay for tier 2.



It's just okay. In my opinion, it's a useless thing, and it's unclear where to use it.



One guy on Reddit told me that this is a lifesaver for aggro decks. I'm more skeptical. A token unit without evolve is not needed for aggro, no decent aggro deck would agree to 4/1/1, even with ambush, a token spell is the last resort (don't forget about 4/1/1). However, there are chances in mid and tier 2.

Well, it seems okay. It escaped from the neutrals and found a place to fit in, hehe. Although it's not that impressive.

It's not that eternal, unfortunately. If necromancy only works on fanfares or after resurrection, that's bad. But otherwise, it's very cool.

And this is good, considering the full stats on evolve. If it pulls out a Belenus or a peacock, that's great.

They continue to reprint. Good. I wish they would also add units with last word that you want to destroy quickly.

It's like a steroid-enhanced snake priestess. And it also has a slight anti-synergy with the summit. However, it's a very overpowered unit. It's okay for tier 2, at least.

E-e-e. I don't understand. Does it only give that effect on acceleration? And on full power points, it's just a body with ambush? I'm not sure.

Ramp, high stats, it's useless in the mirror match, it's generally mediocre, but maybe they will use it because of the ramp.

More or less okay for tier 2, considering that the lion with ward rotates. It's useless in construct.

Okay with beer.

2-for-1 + vengeance activator, but it's tied to evolve, which is not good.

It's cool, probably, but I'm not entirely sure about how good it is. There's already a 3/2/3 ward commander, and it's not very popular. We'll see.

Oh, I like it. Not wow-wow-wow x3 auto-include, but okay for tier 2 and as a tech card for construct, the forest has few area-of-effect spells, and this is a pretty good one that works on the evolve turn.

An evil version of the happy piglet. I don't know why it's for rune, though.

Okay, a bunch of removals, full stats on evolve, LINDWORM SUPPORT. It might be okay with beer.



I haven't been this happy since they revealed that spell for the forest that bounces, deals 3 damage, and costs 1 power point. It's a good card, maybe not a lifesaver, but it's not bad. And most importantly, it's very flexible and will be useful in any situation.
🏹🎪+⛓️♿=💕