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Rebellious Unicorn

#14
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I liked the map. I played as a "hero," completing it with Dugald in 38 days and Godric in 54 days. I don't really have any complaints, but I have a few thoughts. First, the trades offered by the prophets are not beneficial. I'm not the first to write about the ring. Trading peasants for experience – if the map has a hero level limit, then no one needs to gain excessive experience. If it remains as is, the bonus is insignificant. Second, I would suggest replacing the mages guarding the "regenerator" with something more accessible. The spell is important for the "spherical" knight, but it's very difficult for him to reach it (see the difference in completion times). Dugald easily defeats the mages, but he doesn't really need the spell. Third, I would suggest replacing the recruitable crossbowmen with regular archers. There are very few of them, they don't make much of a difference, but they take up an entire stack with the hero. Fourth, after capturing the second town, the bridge could be "repaired." Free passage between the towns no longer matters at this point; it only prolongs the playthrough by 2-3 days. Thank you for the map