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Problems with Heroes of Might and Magic IV.

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IronAxe;110357

It not only has huge potential, which was curtailed by continuing the development of the heroes in the fifth version. The fourth installment currently has the most powerful functionality; it introduces fundamentally new magic and artifacts (specifically related to poison), many diverse units that also have decent magic, introduces a new skill such as scouting, a key component of which is camouflage (heroes who are invisible), calculating the counterattack simultaneously with the attacking blow, the presence of several of your heroes on the battlefield AT THE SAME TIME, the combat activity of heroes on the battlefield, battles of units WITHOUT the presence of heroes in the squad, separate movement of heroes from units on the adventure map, and much more that FUNDAMENTALLY distinguishes Heroes 4 from all other installments. That is, Heroes 4 has many things that are not present in other versions. But what is fundamentally new in the fourth installment that is present in other versions – I don’t know. Maybe someone can enlighten me?
Well, not quite; they didn’t completely abandon it, because the fifth installment does have a skill system, which is more similar to the system in the fourth installment than the third. Caravans have become a staple, and heroes now attack and cast spells at the right time, specifically during their turn, and there are quite a few other examples.

Right now, it seems to me that it might even be good that the fifth installment didn’t follow in the footsteps of the fourth installment as a whole, but instead took the third installment as its basis. Because the fourth installment became a unique, unforgettable, and well-thought-out game. And there are plenty of monsters there; there isn’t an overabundance, as in some games where there are hundreds of monsters, and then you have to figure out what each one can do. And some of the similar ones can even be confused:D.

So, the fourth installment is unique, and its only problem is that it isn’t “polished” to perfection, like the fifth installment. Because there are some funny and silly things in it, but still, it’s Heroes 4:smile20:


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!