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Walkthroughs for custom maps.

#2077
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Rince
I'm not even sure if it makes sense to create single-player maps for HotA. It's been clear for a long time that this add-on is being updated for Multiplayer. Creating some super-complex battles and puzzles is not only risky but simply impossible, given that it's completely unclear what will be in the next versions.

In a way, it's a pity, because HotA has added a lot of high-quality and beautiful content. But on the other hand, as far as I know, it doesn't have all the wonderful features of SoD, like heroes of level 6424.

Well, and while the HotA team is debating what to do, having two versions – one for single-player and one for Multiplayer – is not very heroic. In SoD, two such versions appeared – with and without SoD SP.

I think that maps like the ones maygwan creates are a good fit for HotA: epic content + a lot of variety without being too hardcore. Or, if you're into the pirate theme:D

SoD has been greatly revitalized by the new, expanded editor, which, for some reason, people are still reluctant to use, although it seems to be used more often lately. It would be great if it were just as easy to edit the properties of creatures and spells; then the maps would be on a completely different level. I don't know how feasible this is from a technical point of view.