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The seventh stage of the "Van Kanigem" tournament.
I really enjoyed watching your playthrough... what's interesting is that the AI Necromancer doesn't attack when the turn switches to Baruk. I need to personally test this on my computer to see if the AI's behavior changes (here, the thought involuntarily arises about the difference in game behavior under different environments). But that's okay, the behavior of the knights perfectly matches what you showed! I'm amazed! The lower knight is easily killed, even by a purchased Barbarian. And the upper knight can be taken down with a combination of two companions. On Monday, I will meticulously repeat your moves from the very beginning. I don't have time right now; I have a lot of work to do. So, if the lower knight doesn't run away but enters the attack range, it means that this particular arrangement of forces leads to this outcome. And if it still turns out badly, then I'll use the computer with Windows 2000... that will be just great.
By the way, I've often seen people mention the coordinates of a hero in the game. How do you find that out?
Added 6 minutes later
vbn, as always, is better than Lenin's mountains! Post your entire playthrough on the forum; I think no one can surpass you in skill. For example, at the end of day 4, I had 15, but I was playing for 5 days... ideally, it should have been 20 on day 5... it seems that my only hope is to surpass qwerty in terms of overall performance. IRON, what do you think – is my playthrough BEAUTIFUL?