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#707
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Well, there's no counter to Armageddon, but I've realized here that it's not even necessary. Yes, HotA is a game of mages, supports, and Hyrans, like m200 in SoD. But that's a good thing.

Added after 8 minutes
I thought for a long time about what needs to be changed in HotA—now it seems like nothing needs to change, everything is cool, well maybe add a bit more one-time use (utop) on 6lm.

And if something were to be added—it would be to make a "SoD style" checkbox so there are even templates, changing artifacts in the Castle, move management and other things.
http://heroes3.tv/aiwe