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There's an enemy hero. I need him to "resurrect" after he's killed. And these resurrections should continue until the player character captures all the mines. I've written a few functions, but something isn't working. I don't know how to connect them. Maybe you can help?
function ImmortalNecr() while (1) do sleep(2); if (Exists('mine1') == nil) and (Exists('mine2') == nil) and (Exists('mine3') == nil) and (Exists('mine4') == nil) and (Exists('mine5') == nil) and (Exists('mine6') == nil) then DefeatNecr(); break end; end; end;
startThread(ImmortalNecr);
function DefeatNecr() RemoveObject("Aberrar"); end;
function RessurectNecr(heroname,winner) if heroname=='Aberrar' then DeployReserveHero('Aberrar', 46, 140, GROUND); end; end;