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Replay. In the final seconds, I teleported Dess with the Town Portal spell to the main castle, moved the ducks and cyclops to the garrison of another hero, and was left with four angels. On my turn, Kirr arrives with a large army, casts Blind on the angels, and while I'm typing "thank you for the game," his cannon removes the Blind effect. I cast Implosion on the cyclops and offer a truce. Then, I move my hero to another castle where Kirr is heading, equip a +1 speed item, and prepare for defense. Kirr attacks, receives another Implosion, takes damage from the grand units, and offers a truce. The turn passes, and the opponent surrenders. Thank you for the game!