There are several special neutral creatures. After they are destroyed, a trigger should activate (probably), and a reserve hero should appear.
How is this implemented?
And a second question, not about triggers: can one trigger activate multiple functions? How do I write that?
For example, will a trigger like this work - Trigger(REGION_ENTER_AND_STOP_TRIGGER, "dialog", "Dialog1", "function2", "function3", "function228"); ?