Then, let's go to the library!
Among the items that could be useful in a mercenary's profession were materials dedicated to magic, as well as several interesting books.
Fireball (3)
One-time scroll
Magic power: 50
2 gold coins
Ice Shard (3)
One-time scroll
Magic power: 50
2 gold coins
Repulsion (3)
One-time scroll
Magic power: 50
2 gold coins
Chill (3)
One-time scroll
2 gold coins
Cleansing (3)
One-time scroll
Magic power: 50
2 gold coins
Flaming Wings (3)
One-time scroll
2 gold coins
Earth Wall (3)
One-time scroll
3 gold coins
Air Barrier (3)
One-time scroll
3 gold coins
Restoration (3)
One-time scroll
3 gold coins
Wind Guidance (3)
One-time scroll
Magic power: 50
2 gold coins
Water Guidance (3)
One-time scroll
Magic power: 50
2 gold coins
Fire Guidance (3)
One-time scroll
Magic power: 50
2 gold coins
Earth Guidance (3)
One-time scroll
Magic power: 50
2 gold coins
Domination (2)
One-time scroll
Will check: 75
7 gold coins
Mind Reading (2)
One-time scroll
Will check: 75
3 gold coins
Touch of Darkness (2)
One-time scroll
5 gold coins
Mirror (2)
One-time scroll
Will check: 75
9 gold coins
Portal (2)
One-time scroll
3 gold coins
Dark Arrow (2)
One-time scroll
Magic power: 50
6 gold coins
Light Arrow (2)
One-time scroll
One-time scroll
Magic power: 50
6 gold coins
Summon
One-time scroll
Summons a manticore
10 gold coins
Pillar of Flame
One-time scroll
Magic power: 100
12 gold coins
Ice Spear
One-time scroll
One-time scroll
Magic power: 100
12 gold coins
Touch of Angel
One-time scroll
9 gold coins
Touch of Demon
One-time scroll
Magic power: 75
12 gold coins
Invisibility
One-time scroll
Stealth: 100
5 gold coins
Strong Repulsion
One-time scroll
Magic power: 50
5 gold coins
Levitation
One-time scroll
10 gold coins
Lightning Strike
One-time scroll
Magic power: 50
5 gold coins
Shock
One-time scroll
4 gold coins
Storm
One-time scroll
Magic power: 75
15 gold coins
Higher Magic (book)
Provides access to learning higher magic (only one character can use the book in a month)
30 gold coins
Air Magic (book)
Provides access to learning air magic (only one character can use the book in a month)
20 gold coins
Essence of Knowledge (book)
Allows a character to change their belief to "seeking knowledge" (only one character can use the book in a month)
30 gold coins
Encyclopedia of Heckel (book)
Allows a character to gain the "educated" perk (only one character can use the book in a month)
20 gold coins