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Open alpha testing of the 5.0 HD mod (online lobby).

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#358
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baratorch
It's still unclear. I've spent a lot of time and energy on this, to the detriment of my sleep and health.
In principle, the start is not bad, better than my most pessimistic forecast. But if at first I thought that any money would please me, now I don't feel much joy. I'm not happy with the dynamics. I see that a number of players (newbies online) who have received the status are finding it difficult to find an opponent. There are players who even regret purchasing the status. These players are unlikely to subscribe for the next month.

Therefore, I plan to make it possible to join the game created by "Papashka" for free, with the "Overlord's Honor" (OH) feature disabled. That is, when playing "Papashka" vs. non-"Papashka," OH will not be active. But I'll see how the second week of the paid version goes...

In general, it's clear that such a lobby for Soda will exist.
But I will draw conclusions about whether it was worth it or not after two or three months.
I also have another question that has come up recently... Is it possible to make it so that when a disconnect occurs during a simultaneous turn, the mod remembers the current situation in the game at the time of the crash? So that both players don't have to replay the turn from the beginning. Or is this impossible?
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Весна 2014.