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#1119
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Morale damage is the same as health damage. The effect of morale only exists as a negative one. When it is full, the chance to become cowardly and head towards the edge of the map is 0%. If, with 1000 morale, 100 morale is lost, the chance to flee will be 10%.
Is the roll made every turn?
Where do we go?
Where do we end up when we save the world?