Skip to content

= Small balance mods =

User Avatar
#90
Auto-translated
The Gold mod significantly enhances all new creatures from the Tribes of the East expansion. That is, the 3rd upgrade of creatures in castles. Almost all main parameters have been increased, and new interesting ABILITIES have been added! But these creatures cost a lot of gold and a lot of resources... The point is that if a player wants to get very strong creatures, then he must look for and conquer many resources! If they are not available, then he will have to buy units of the first or second upgrade.

An interesting mod, tailored to the availability of resources.

Added 3 minutes ago
Is it technically possible to make it work for all units?

1) Retribution
(increases the damage dealt by creatures by 5% for each unit of positive morale, but no more than 25%)


2) Empathy
(each time a creature of the hero has a positive morale, the hero moves forward on the ATB scale by 0.10. If a negative morale is triggered, then by 0.10 backward)


3) Preparation
(after placing a stack in defense, it strikes first in each attack against it, even if the attacking creature has the "No Resistance" ability. In addition, if the defending stack has the "Endless Retaliation" ability, it deals two blows: one before the attacker's blow, and the second - after)



In general, these skills only work for one unit, but of course, making the effect of the skill common would be nice!
Все дело в мыслях. Мысль — начало всего. И мыслями можно управлять. И поэтому главное дело совершенствования: работать над мыслями.
Человек – продукт своих мыслей. Ибо он становится тем, о чем он думает большую часть времени! Все будет хорошо! Верь в себя, и ты пробьешься!