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#80
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IronAxe;109661

In the original game, even a single fairy can take down 100 Dark Knights without any powerful spells.

What do you mean? Are you talking about specific features in the game, like a "single-tile" location that only flying units can reach? And considering that a fairy only occupies one slot... :) Am I right, or did you have something else in mind?
IronAxe;109661
:) Wow, you're quite the realist. And that's why you want the attacks to not happen simultaneously? Like, the fight goes like this: first, one unit steps forward to take a hit, then lowers its guard and lets the opponent strike? :)
What kind of realism is it when A=100 fights B=100, but A goes first. It attacks B, and B is left with 50. And the counterattack is then directed at A, but with only 50 units instead of 100 :) Where's the realism in that? The point is that in Heroes, you'll definitely get a full counterattack. That's why in battles, they try to absorb the counterattack with weak and expendable units, so that the good units can attack without taking any counterattack damage during that round.

But don't you receive the counterattack (taking your example) from the remaining 50? I think that the 50 units counterattack, and only then do they take their turn, i.e., they attack twice. And as for trying to absorb the counterattack, that's always been the case, regardless of which Heroes game you're playing

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