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Changes to the rules starting with the letter G (Graal and Galtran).

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#37
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Regarding the raised issues, both options seem reasonable to me. Although personally, I would not want a ban on the Grail (maybe restrictions like in HotA — requiring the building of a lookout tower in Conflux) and a ban on Goshan (you can also lose spectacularly with him to some Castle player :smile39: ).

Since rule changes are already being discussed, perhaps it makes sense to address a few more controversial points? For example, regarding Jebus Cross.

1) Does it make sense to keep the current version of the rules with the mandatory breakthrough of the guard zone in every passage? Along with the accompanying things that you can fly over a guard zone, but you cannot bypass it from the side.

2) What about the mechanics of objective restarts? Specifically, the use of subjective restarts.

The rules say:
- Restarts at the player's request,
...
b) who lacks a continuous road leading from the starting castle to the central treasure zone within the starting zone,
are taken on the day these facts are discovered. If subjective restarts remain, one subjective restart is spent at the player's choice (i.e., on day 124 an available restart from day 111 can be used). If subjective restarts are exhausted, the player is entitled to demand an additional restart.

According to the letter of the rules (correct me if I'm wrong), if you play on without spending restarts, and then on day 117 discover that there is no road to the guard zone, you'll have to spend all remaining rests, i.e., day 113. This is quite a contentious point. :smile17: It would be advisable to write this more clearly. And perhaps limit the spending of subjective rests to cases with unbreakable blocks. Or directly limit the number of burned restarts to one.