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#29
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Regarding Galtran on Jebus - it doesn’t matter, since it would be better to just ban the gay Jebus Cross itself...
The flux on Jebus Cross is just laughable — they introduced bidding after all. Let them pay 10k for the Moon and lose it thanks to freaking morale...

Regarding the Grail — in that very same CIS final, Reddy took a huge risk by digging: 3-4 heroes were essentially doing nothing, which allowed DaveHan to approach the final fight with killer stats. And let the rotten banana peels fly at me — but it was the resistance that decided the final fight. Without that resistance, Dave would have pulled off the final fight precisely due to stat advantage and greater magical damage.

But the fact that the Grail bonus in Stronghold and Tower is too imbalanced is undeniable. It needs fixing. The trivial solution — don’t place the Grail in these two towns — and the imbalance immediately takes a back seat. Let them dig. Let them waste turns.

And there’s another point. As far as I understand (Baratorchu knows this better) — it’s not that hard on a programming level to simply remove all Grail bonuses except gold and creature growth. Or replace the imbalance from Tower, Stronghold, and the relative imbalance of Necropolis — with something less frustrating.
Нам это идеально подойдёт! (с)

"Совесть - она либо есть, либо её нет" (с) RedWhait HP

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