Also, my "store" needs to pass WebMoney's moderation process so they allow me to accept payments automatically, and I'm a bit hesitant about that...
In principle, I can manually accept payments and activate subscriptions, but you probably wouldn't like waiting up to 24 hours for activation after payment.
I also don't have much time to monitor incoming payments, match the payer with the lobby nickname, and activate manually.
I'd rather spend that time on developing the game itself.
I'll figure out how to do it better, write instructions, and start. Moreover, I will most likely accept annual subscriptions manually.
But for now, only credit card, PayPal, and Yandex.Money.
Currently, activation happens automatically and instantly through these options.
Added 6 minutes later
And the vigilant bank decided not to transfer the payment from the card, just in case it's fraud, only upon a phone call.
Damn, Chinese users pay via PayPal using Chinese UnionPay cards; there shouldn't be any problems with Visa and Mastercard at all.
Yandex.Money also accepts Maestro and Mir.
последняя версия - 5.0 RC96 (19.09.2020)
последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8
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