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Regarding the mercenary knights. While I find the option I mentioned interesting for myself, I'm not sure if I can implement it properly. Besides, I've been feeling tired lately, and my desire to play has significantly decreased. Even with the concept that I find interesting for the game. Mercenaries seem like the best option because they give players much more freedom (both in terms of characters and choice of quests) and the connection to a leader is minimal. And if I don't find the strength to play, it won't be such an unpleasant surprise.