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I wonder, do you ask the creators of graphical mods for permission to use them?
Added 3 minutes ago
And also, the balance seems to change too often. Sometimes you make changes, and then you revert to the original. And you change the visuals with the release of new mods.
That's not a valid question, considering that the rights belong to Ubisoft, whether the mod developers like it or not. The plan is to later compile a list of all modifications and their authors, partially or fully included in the mod, and add them under the "Authors" tab in the game menu.
Regarding the balance, we mainly fix the parts that are frequently criticized. And the standard game balance isn't perfect either, so we have to rely, in part, on the opinions of experienced players and balance-fixing modifications from other experienced players. For example, I didn't have time to revert the "gargoyles" and "genies" to the standard in the previous release due to their overpoweredness, so I only did it now.
Regarding changing the visuals with the release of new mods, the Remake is still actively being developed, and I don't see any obstacles to keeping up with the progress of new ideas and mods. For example, the new griffin models were criticized, but the standard models, in my opinion, turned out to be unsuccessful. Therefore, a solution was found by using yet another alternative model of these creatures.
Of course, the main goal of the modification is to maximize the optimization of used resources, and this is what is prioritized.
P.S. - I would like to believe that this time, the balance is finally set, and all efforts will now be directed towards the game's resources. But if there are well-reasoned complaints about the balance, we will fix it. So, don't hesitate and comment on the parts of the mod that you disagree with.