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10 Rules for Beginner Mapmakers

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Here is another very insightful statement regarding a map with too many random factors that determine the actual difficulty of completing it, which can be very low in one scenario and very high in another:
erenior (Germany), 27-04-2018 15:45
Arrogance 1st hell: Map should be called "reload"
I like challenge and hard maps. The difficulty of this map is based too much on pure luck. Will you find a defeated hero with good artifacts in a tavern? Will Adele convince the hobbits to join you?
The map is a challenge, yes, but it's not the player's decision that influences your success; no, it's just pure luck.
And because luck should never be the primary logic of a game, I rate this only 2 stars (it should be 1, but I appreciate the effort of the mapmaker).
http://www.maps4heroes.com/forum/opinions.php?map_id=1139&game=3
Remember: authors should always strive to minimize the range of random events that affect difficulty and playability.
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було…
(Василь Симоненко. Люди – прекрасні)