Attack — 6
Defense — 9
Spell Power — 6
Knowledge — 6
Morale — 0
Luck — 1
Mana — 60
Hero's Special Ability:
Poisoner: Each enemy unit has a chance to enter combat already poisoned. The higher the hero's level, the higher the chance of poisoning the enemy army.
Skills:
Basics of Invulnerability Magic, Expert Dark Magic, Master of Pain, Master of Mind, Dark Regeneration, Basics of Enchantment, Secret Knowledge, Advanced Attack, Tactics, Haste, Advanced Logistics, Scouting, Surprise Attack.
Spell Book:
Slow, Weakness, Destructive Ray, Plague, Feeblemind, Forgetfulness, Battle Fury, Blindness, Suggestion, Unholy Word, Magic Arrow, Ice Arrow, Lightning, Stone Skin, Dispel, Haste, Teleport, Fire Trap, Raise Dead.
Artifacts
Army
Assassins — 150 :smile21:
Dark Riders — 25
Cave Hydras — 25
Shadow Lords — 20
Black Dragons — 7 :smile10:
Lethos is an ambiguous hero; frankly, his methods of victory are too complicated. Yes, he can control the minds of enemy creatures and blind them, but it doesn't really help much. The problem lies in his specialty. A blinded creature will regain its sight when the poison takes effect, and Suggestion won't be very useful because a foreign creature under your control loses all its initiative and will most likely not move very soon after the spell. Besides, the poison deals 80 damage, which is very little. Lethos is useless against warrior heroes with large armies. And against mages, too.
Conclusion: a hero who is very difficult to find a use for. In all situations where Lethos can win with some luck, another hero will win without any luck.
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