1) The new rule of restarting on block on Jebus. I never liked Jebus throughout my entire gaming career, almost never played it and didn't hold tournaments on it. But when a couple of years ago I had to take on Blitz-Jebus, I immediately appreciated the scale of the problem - during that tournament I received about 5 requests to assign a restart on a block in layouts where formally there was none, but in fact there was.
Yes, thanks for reminding me, this is also IMHO quite a successful idea - it encourages players to play their matches earlier, gives a bonus to more motivated players (those who don't give up after 2 losses), and also reduces the number of technical results, gives more game results, thereby making the title's prestige higher.
For example, the Diamond:Survival final is currently underway, where De_Luxe is playing, who came through 2 losses in the starting rounds and a substitute entry. I think no one would dare say he is unworthy of this final. After all, this is his 2nd consecutive final on Diamond. I think this is the strongest opponent Dave could have gotten in the final.
The fact that two strong players met in the final does not mean they deserved it. If we follow this logic, we could just play the final right away without any preliminaries. Here I fully agree with the opinion:
Technically it's an abuse, prestige 0, a loser will never be worthy of winning a tournament, thank you for your attention :smile45:
Well, with a mirror tavern, either both players dig up, or no one does.
Yes, indeed, I hadn't thought of it from that angle.
3) The much-talked-about incident from Mirrors-2 about the mutual death of the "daddies". I saw this possibility from a long way off, and a couple of years ago I suggested Sav to introduce a reset of dead heroes by analogy with WT, but Sav refused. Then I wrote to Wizard and Baratorch to make such a possibility specifically for mirrors. But they ignored it.