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Resetting, of course, didn't work and doesn't work, but I was ready to make it so that leveled-up heroes simply wouldn't come to the tavern at a certain point, and I considered (and still consider) it the right thing to do. But there are opposing opinions on this within the team, and players also expressed themselves on this issue without much enthusiasm, so it remained as it was.
Considering the prospects of a mirrored tavern, it would have been possible to implement a specific workaround just for mirrored taverns. In any case, with the mirrored tavern, this functionality will become irrelevant and will be removed.