But regarding the topic, when playing as a Paladin, I messed up with Zerok by leveling up his Rain ability; in reality, I don't even need it, and some other abilities of other spirits aren't that useful either, but since that's the case, they're all useful in their own way; Reaper is just the most overpowered, especially in the late game, and not just in the late game. And in general, you need walls, the Orb, Gizmo is often useful, and energy-generating creatures... Well, Time Warp was one of the few ways to save a Black Dragon, for example, so there's not much to comment on there. And in general, Lina is very helpful, and unlike the Reaper, the cost of Fury for her abilities is quite reasonable. The first time I played as a Warrior with 2 stacks of Faeries, I threw one of the stacks, along with a Ruby of Anguish, into a pile; they were, I think, Lake Faeries, they created Mud, and then they returned. :)
But regarding the topic, when playing as a Paladin, I messed up with Zerok by leveling up his Rain ability; in reality, I don't even need it, and some other abilities of other spirits aren't that useful either, but since that's the case, they're all useful in their own way; Reaper is just the most overpowered, especially in the late game, and not just in the late game. And in general, you need walls, the Orb, Gizmo is often useful, and energy-generating creatures... Well, Time Warp was one of the few ways to save a Black Dragon, for example, so there's not much to comment on there. And in general, Lina is very helpful, and unlike the Reaper, the cost of Fury for her abilities is quite reasonable. The first time I played as a Warrior with 2 stacks of Faeries, I threw one of the stacks, along with a Ruby of Anguish, into a pile; they were, I think, Lake Faeries, they created Mud, and then they returned. :)