I agree only about Bramble.
On the other hand, I like Blizzard's approach to legendaries, that a legendary should a) do something, not necessarily super powerful or game-changing, but definitely unique, not similar to cards of a lower rank; b) depict some significant character from the lore, preferably a named one. In Heroes of Might and Magic, neither of these is observed, which diminishes the significance of legendaries, not from a gameplay perspective, but in terms of perception/aesthetics, or something like that.
To sell my soul