Paid 4500 in total. Used 1 restart each. 2 native towns appeared, though without elves. Upgraded Centaurs immediately.
On the first day killed 2 opponents, brown Necropolis and orange Castle, and took 1 village. Scouted 5 Griffin Conservatories, checked 1, it was level 2. Also a Dragon Utopia. Kyrre with Defense and Tactics. Home had wood in the Citadel, didn't have enough gold for the horses.
123 - broke a level 2, fought a bit clumsily, lost a bit too much meat.
Next turn I check the next one, it's max. I run to another. It's also max. I curse, transfer the army deep into the respawn to yet another one, it's 2-4, too risky to enter. Nearby a prison and a chest, in the prison Charna level 1, in the chest 40 elves.
126 - upgraded elves, break a level 2 Griffin Conservatory in the adjacent underground zone. Kyrre got Offense and Earth magic
127 - I go with Shakti into a 2-4 Griffin Conservatory deep in the respawn, it's also max. Survived with losses: 1 Angel, 20+ Grand Elves, and all the meat.
131 - Kyrre breaks another max. I take Wisdom at level 12.
132 - third max, with 15 Angels I attack a level 2 Dragon Utopia, messed up and lost an Angel. Get Shield +12, Book of Water, and Helm +5. Home Mage Guild level 4, junk.
133 - Mage Guild level 5 has Implosion. Blocked the opponent's growth on the adjacent zone with Orange, scared them with 14 Angels. Under the Castle took a chest with 60 marksmen.
134 - took Cape of Speed.
135 - Dragon Utopia in the underground zone, a low-level one with Crown +4 spell power and knowledge and Necklace of Navigation. Have 2 Rings of Life, see a Vial, but can't take it without Dimension Door. Rebuilt Mage Guild level 4, got Town Portal. Kyrre still with basic Wisdom.
136 - entered one of the central treasure zones, took a level 8 Dragon Fly Hive, a low-level Naga Bank, and a level 3 Dragon Utopia, got Gladius, Captain's Hat (easy Admiral's Hat combo from 2 Dragon Utopias), and a Bag of Gold. Placed Angels in the Castle.
137 - entered a super treasure zone, there took a couple of Hives and a Golden Bow.
141 - Book of Fire, an experience chest, finally Expert Wisdom and Earth, a boost for Earth.
142 - left the super treasure zone, in the end it gave almost nothing useful, went to the third central zone. Sent Kyrre home for Town Portal, rebuild the Mage Guild, it gives Earth Elemental.
143 - rebuild again, Dimension Door! Take the army and jump via Dimension Door into the snow to a revealed Dragon Utopia, there are КВ, КЗ, and Red Boots.
A couple of turns later upgraded Archers, assembled the Elixir, took the main opponent, then another junk Dragon Utopia (in the end from 5 Dragon Utopias didn't get a single artifact from the Angel Alliance). On my turn 146 the blue team surrendered. Thanks for the game!