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#4712
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Good afternoon. I need help with a problem.
I want to make it so that at a certain point, the AI gets the Tear of Ashera (building or artifact – it doesn't matter).
I tried adding it via a script:
GiveArtefact("Eruina", 53);
The Grail doesn't appear in the AI's inventory, and moreover, it doesn't appear even if I directly check the box for the Tear of Ashera for the hero when creating the map. At the same time, it works for the player's hero.
The standard method of finding it through obelisks is not suitable in this case.

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