116 - placed the horses and took the pink swamp, passing through an unguarded passage from my side to the neighboring one. Gave Zhaba air. Found a hut with logistics.
117 - horses in the citadel + Legs of Legion and an external dwelling of Marksmen. Money is so-so.
121 - dispersed everyone on green snakes.
123 - took the brown Rampart, but not for long. He took it back by the end of the week. The road was very long, so I gave up on it.
124 - took an 8-level horde with a weak hero, a lot of meat was lost. Then, via a chain, I passed him to another hero, Kaltu, who carelessly entered a max-medusa dwelling and got an -utka [Dragon Utopia] and the remaining meat crushed. Ended up with 7 Wiverns, 5 horses, and Marksmen; broke another hive, but it was 50+, afraid to go in, and no one to scout with.
125 - entered a super treasure zone with Zhabar kas, took the Golden Bow and +5 Spell Power, then a tough fight with 42 Nagas and 1 Mass Haste; managed a perfect breakthrough, lost only 1 horse. Got about 15k experience; they gave Earth, Armorer, and Tactics. There were hordes there too, but still nothing to take them with)
126 - scouted a Griffin Conservatory near the blue Necromancer. Broke another experience box in the treasure zone with Zhaba; lost an -utka to morale; Expert-leveled Armorer and Tactics, and advanced Earth. Via chain to the Necromancer, took the town; Papa ported there to replenish mana.
127 - Conservatory number 2. Ported home for the stables. The opponent has 1 town, but my situation isn't great either; not enough army for 6-level Monks, and the main damage stack is Marksmen; no way to take Dragon Utopias yet. No money either.
131 - scouted another Conservatory; again ported Papa to the Necromancer, then went for it, as it was number 3-4.
132 - Conservatory number 3. Finally picked up an 8-level horde and a 4-level Naga Bank at home.
132 blue - Tazar emerged from the swamp.
133 - took a Tower village and a prison with Aislinn level 5 in my corner. Positioned Zhaba on a speed boost near the swamp so that if Taz breaks in, I can cover him.
133 blue - Taz left back through the portal.
134-135 - picked up 2 hives and a Devil in a camp. Then, a Necklace +3 to everything in a super treasure zone.
136 - a Dragon Utopia and another hive. Total of 28 dragons from 5 hives. In the Utopia: Shield +12, mini. Mage Guild level 3 in the Tower. Got Wisdom for Papa in the last slot.
137 - Ciele level 10 with Expert Earth from the prison. Missed the Necromancer; the computer took him back.
141 - Malekith with a potion broke 35 Bears for a Sword +6, a 5k gold chest, and a Cape of Velocity. Went with Zhaba into the central treasure zones along the road from the main; took a max Cyclops dwelling and a max bank. In the Tower: Mage Guild level 4, Town Portal!
142 - central Castle village. Below it, a Dragon Utopia; farmed experience there with Zhaba. Ciele learns Town Portal. In the Mage Guild: Magic Mirror.
143 - Dragon Utopia number 2, Armor +4 Attack/Defense, and a Water Book. Zhaba advanced Wisdom and replenishes mana while learning Town Portal. In the library: Explosion.
144 - with three portal users, took 2 villages and recaptured the blue Necromancer. Saved. Time crunch.
145 - Rebuilt Mage Guild level 5; they gave Dimension Door.
146 - 2 hives with Zhaba, then a max Dragon Utopia in the swamp's super treasure zone with Malekith. Not enough movement points for Town Portal. Gave КЗ [ambiguous term, kept as is], Sandals, Shield of Lion's Bravery, and Captain's Hat. Looking for a place to level Wisdom for Zhaba.
146 blue - Astral on Flies jumps to my main and kills 40 out of 90 Marksmen sitting in the castle. Well, at least he didn't take the town.
147 - took a 15k experience box with Zhaba, Expert Wisdom. He has 2 Dimension Doors, Malekith has 2, and Ciele has 1, plus all have Town Portal. Upgraded 61 Monks.
211 - Collected an Elixir, Boots, and another 10 Wiverns; Zhaba tried to reach the opponent's main, but missed with the second Dimension Door.
212 - Malekith took the opponent's main; Ciele cut off a weak hero nearby. Zhaba with 2 Dimension Doors went into the darkness, into an unexplored treasure zone.
213 - Zhaba found a horde and a Conservatory, then a Dungeon village in the treasure zone; stopped to replenish mana. Gave the army to Malekith; broke a max Dragon Utopia in another treasure zone; got a Red Ball, Crown +4 Spell Power and Knowledge, Shield +12, and an Air Book.
213 blue and 214 my turn - Right near my newly acquired Dungeon, the blue player appeared, led by Char nah and an army. Checked for a Hota due to fairly low stats, but no, decided to attack. Before that, picked up another 2 hives, a library, a couple of level-up structures, changed the shield to +12, gathered more Marksmen, collected and upgraded Lizardmen in the opponent's main for shooting and Bowstring, bought a Ballista.
Attacking. Screenshots below. After the Marksmen with a Golden Bow shoot down -3 Angels, the opponent surrenders. Thanks for the game!