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#8042
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Marmot
It would be great if Heroes introduced something like player ranks, similar to chess!
Even in chess, the concept of "rank" is becoming less relevant; even for beginners, rank norms are tied to their rating. This is because a Candidate Master (CM) with a rating of 2000 and 2200 represents different skill levels, and even a Grandmaster with 2500 and 2700 falls into very different categories.
A similar situation can be observed in Heroes (the numbers are approximate, +/- 50 points):
1900+ - top level
1800-1900 - good level
1650-1800 - average level
1500-1650 - below average
1500 - beginner, starting rating.
1400-1500 - weak player
1000 - 1400 - noob (you could create a gradation among noobs, but that's unnecessary).