The animations don't always work well with the models of other creatures; in this case, the Necropolis dragon will be flung across the screen as if it were hit by a combine harvester (most likely).
And here's my question: do some animations affect the scale of the model? Can this be fixed? (I encountered this problem during an experiment: the cyclops animation works for the minotaur, and it looks good, but the minotaur shrinks to the size of a goblin).
Have you tried giving the minotaur's animation to the cyclops instead?!

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Неудачное планирование ведёт к неудаче ...
NCF - мод, добавляющий дополнительных существ в HeroesV 3.1