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I would like to suggest a couple of changes to the rules for future tournaments.
1) Consider FFA matches and player loads in more detail. If one of the players has a load, they should be able to use it at any time, except for the moments when that particular player is directly engaged in a battle with an enemy. If other players are currently fighting, they should have a replay of their turns, as if they had disconnected, and the player who used the load can play as they wish. They should NOT, under any circumstances, be dependent on the unpredictable random battles between their opponents.
2) Provide full loads at all stages of the tournament. I understand that the reduced loads were introduced as an interesting innovation, but they have not proven to be effective. It seems a bit illogical from a gameplay perspective. This tournament promotes innovative solutions, but I ask you to consider that old and proven methods are not always bad.