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Anything is possible. But a computer is a computer. It has a task: to defend (hold) 1 castle + a certain territory, and it will do just that and won't move any further than necessary. But when, after a battle, you look at the number of creatures available for recruitment in the castle and realize that it simply lacked resources, you really start to doubt its AI. In general, I think... it's probably necessary to introduce another level of difficulty above impassable. Otherwise, it's becoming uninteresting to play...
Летай иль ползай конец известен, все в землю лягут, всё прахом будет...