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Perhaps, but what if the hero doesn't continue? The hero would have to switch to another faction (let's say, an allied one, otherwise there will be a battle), but how will this affect the hero-companion if they are in the army? And the allied hero will be wandering around the map, gathering resources and completing quests that should belong to the player, and so on, until they are overwhelmed? On the other hand, will the detection script work (to re-attach the hero) if this hero is allied? It didn't work in the old editor, but I need to try it in Vortex; it all depends on successful tests.