Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
Error Details:
Share Link
HoMM3 HD is a mod (add-on) for the game Heroes of Might and Magic 3.
Decided to play Heroes online with this mod! I'm simply thrilled! Everything is so well done. So much has been improved, and now it's so convenient to communicate through chat and find an opponent, and play without cheaters. Simultaneous turns are amazing! Before this, I sometimes played the WT version. I would like to have the same balance as in WT because the balance in SOD is simply terrible.
Here's an example. At the beginning of the game, I attacked Dendroids. Everything was calculated perfectly; I should have defeated them without any losses, but then their MORALE kicked in. It turns out to be just a lottery; any experienced player would have attacked those Dendroids in my case, and no matter how good the player is, randomness ruined everything. I remember how I used to defeat maximum-level Dwarves with my starting army in WT. Everything was calculated like in chess, a battle without losses, but in SOD, one random morale of a neutral creature ruins everything, and no matter how well you play, you won't attack such Dwarves. And it turns out that at the beginning of the game, the maximum risk of losing is due to the morale of neutral creatures.
It's great that you added the option to set a mandatory 2nd level and 2 stacks of the army. But even 2 stacks don't seem fair to me because one player might get one stack less of an army. But if you disable these options, I can't even imagine how people play. One player might get 1 stack of the army without a 2nd-level building, while another gets 3 stacks and a 2nd level.
I would really like it if you could add one more checkbox - the option to disable morale for neutral creatures! :smile41:
Maybe you could create something like "Game with balanced rules," and these additional balance settings would be enabled by default. Everyone would know what these settings are.