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The "prison" example is just one instance; prolonging the game against a specialized opponent (when you don't have a counter) shouldn't be a one-way street to self-destruction! If you're making balance changes, do it consistently across the board. So, don't just remove one thing; you need to adjust the overall balance. Is there another way? Why? Are you avoiding applying a previously used solution? Because that hasn't been done before. And even if it's just advice "from the audience," if the advice is sound and there are no visible alternatives, why not use it?