Good respawn point – lots of creatures, a hidden lair with Hydras, and 4 nests. Tazar levels up nicely. Hydras spawn in the castle. On day 124, I get a home-grown Utopian – it turns out to be a 1-skill creature with terrible artifacts. On day 125, I go to the center with 40+ Monarchs and 6 Chaos Hydras. On day 131, I encounter an opponent near his starting point, grab another useless Utopian, and steal a 10K experience box right under his nose, which he had defended but didn't pick up due to the timer. I was just 1 move away from attacking him – I must have miscalculated somewhere. As a result, the opponent escaped, and I had to spend another 2 weeks scouring the center and searching for control. Eventually, I caught the opponent at a nearby respawn point with a Knight and a large army. Thanks for the game!
I accidentally clicked somewhere and Earth Magic didn't work for Moner; on the good Death Knight map, 7 Fairies immediately blocked the path. I decided to focus on damage dealing or fly to the Grand Master map on day 127. I broke through the Death Knight by flying to the center; this is where the wings and the box that the opponent will take come into play. As a result, the center is cut off, and I go to a neighboring treasure. I decide to summon demons; the opponent countered, GG, thanks for the game!
