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Rhemic Empire (2)

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#24
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I saw the experience points and thought, "Great, I'll have something to do today; I'll come up with a character." Then I remembered that I needed to call about work, and my mood immediately soured. And I started thinking... Yes, these are obvious things, but I'll write them down anyway. So, it's so easy to write a quest, come up with a story for a character, make them successful or not, and with just a few taps on the keyboard, arrange their life (it doesn't matter that they'll die in agony later; you can always come up with a new one). It doesn't work that way in real life. To achieve something, you need a lot of time. And there are no guarantees that all the efforts you put in will lead to a positive result. Or that this positive result will satisfy you. It might turn out that it's not what you actually needed. And then you die. And you can't create a new character. And when you watch/listen to/read about people who seem to have everything they wanted, and it all just happened naturally, it becomes so frustrating that you feel like you have nothing. Even though the starting conditions are almost the same. You mentally go back in time and think, "If I hadn't done that, everything would have been fine." Although that's not necessarily true, but on an emotional level, it seems like it is. In general, all of this is very demotivating and makes you want to do nothing. Including writing a quest. I wrote this a bit incoherently, but whatever, I'm going to go and indulge in self-pity and cry.
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

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