After all the resets, for the first time in ages, a whole 6 Elves showed up!
On 112 I open a prison with Luna :cool: , who immediately gets Earth magic!
On 114 I break into a corner where I find a refuge with

After a trade at the market, I buy back my towns and the game becomes fun)
At home, only Elves in the Citadel and Mage Guild 2
I decided to quickly build the Mage Guild, luckily an adjacent zone with mines on Grass!
On 121 I take out the nearby Inferno computer and check a Griffin Conservatory 3-4 near its castle
On 123, after leveling up with Oil using Luna, I bashed the Griffin Conservatory (3), and at home Mage Guild 4 was already ready
I got Dimension Door on 125 on the first try, and also had a Fly scroll
By the end of the week I leveled up Luna's Logistics, retrieved Boots of Speed, and maxed Air Magic to Advanced. Scouting reports revealed the location of an Inferno computer captured by the opponent, where he very likely could have started building a Mage Guild. So I level up Air Magic along the way with Luna and on the jumps on 132 I take Inferno, where Mage Guild 5 with Dimension Door had been built, and Tazar was sitting in the garrison
On 133, on the 5th try, I get Town Portal (+resources) at home, while leveling up a couple of support heroes (Kyrre chose the Water path :rolleyes: )
On 135, after capturing the main, I ventured into the opponent's Swamp treasure zone, but stopped very close on the timer, so it turned into something like a final battle with mutual exchange and my buyback. After that, over a couple of days I grabbed another half of the map, built Efreeti from external dwellings in a couple of castles, collected stat boosts + plate armor, and recaptured the opponent's capital — seeing such an advantage in macro, economy, and stats, and a complete lack of prospects, Vitaly surrenders.
Thank you for the game!




