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Open alpha testing of the 5.0 HD mod (online lobby).
A persistent feeling has arisen, and not only for me, that with the appearance of hot, there has been a sharp increase in the number of clearly bugged and simply unusual (striking an experienced eye :cool: ) generations of the 6lm10a template. For example, I don't think I've seen one like the one in the screenshot before: http://prntscr.com/imsve8 - half of the starting respawn with the sawmill is inaccessible, and it's not blocked off by an object as sometimes happens, nor is it completely isolated as also sometimes occurs underground; you can reach it, but from another zone.
In this regard, I would like to find out the answers to the following questions if possible. 1. Could some piece of hot's developments for the generator have unauthorizedly leaked into SoD? 2. What does the quality of generations (i.e., the degree of map compliance with the template) actually depend on: host color, contents of folders with rmg maps, fix maps, saves, SoD versions, connection quality, or something else?
Награда: Лучшему игроку сезона Осень 2009 за замок Конфлюкс