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There were good mages, Ciel and Solmyr. But they lacked logic and attack/defense. After gaining mobility from control, and having two armies for two "popes," I cleared different directions simultaneously. Seeing Galtran, I leveled up Kragg, but didn't have time to use him – after taking the opponent's castle and killing giants in the garrison (around 500 skeletons and 11 cavalry), with Solmyr (with 1000 mana), I saw Gosh nearby and teleported Ciel with bracelets to finish him off. The final battle turned out to be more difficult than I thought – Gosh had about 40 wyverns, 9 angels, zealots, and a few master archers, as well as an unpleasant amulet of magic resistance. But thanks to mana, with the loss of 8 Archons and storm riders, everything was resolved calmly. Thank you for the game! I forgot – it was the first round of the game.