Started playing without rests. I got an underground spawn with a short path to a one-way exit. Still, I decided not to rest, but, considering I had Gunnar and Solmyr, as they say, "take a look at 112". On 112 I discovered I had a fairly large respawn with a lot of gold and resources. And most importantly, I found a nearby two-way path in the wasteland leading to the center with 4 mines. And there were stables, a Griffin Conservatory, and a well on the road. Gunnar got going and by the end of the week had expert Earth Magic, but Slow stubbornly wouldn't appear anywhere. After buying out completely (efreeti in the citadel with upgrades 2 and 6), I took a risk and entered a level 3-4 Griffin Conservatory on 122, having 2 casts of Mass Shield for 4 rounds. It was a level 3, barely pulled through; at max it would have been a wipe, and that would have set me back 2-3 days in tempo. But everything came together beautifully — in the dungeon village zone I cleared an external dragon dwelling and Town Portaled them, took 4 beehives on 22 ducks. By 127 I built a level 5 guild at home, immediately got Fly. On 131 I entered a level 2 Dragon Utopia. Got the Blue Hat and a +10 helmet. Gunnar and 3 other heroes — with 100+ mana and Air Magic. I managed to rebuild the level 4 guild twice while Town Portal was unavailable. Dima necro'd, took the home mini Dragon Utopia with a Sphere of Permanence, and seeing I had control, surrendered. Thanks for the game!
Thanks for the game!