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It was a double go, which greatly affected the tempo (gray+group cyclops). As a result, I cleared the respawn point; it was tough for the ducks, but the golem on the golem hill, along with stat-boosting artifacts, carried me. I used Light on the exit of the tower on turn 123 and decided to attack with almost no mana because the stats there seemed lower. On the golem hill, I didn't lose too much, and in the final battle, the exchange was in my favor. The opponent bought himself out with 4 vivas; I had 50 golems and 15 demons left. Then, I settled in the central city and replenished my mana. There were convenient quests/key zones along the roads, I ate pandoras for meat, and expanded. On turn 131, I went to the opponent's respawn point, and they surrendered. Thanks for the game!