And how is the final battle determined? Is a battle with a hero who has half their army remaining considered the final battle? What if he flees? Or if it's a battle with a single Roach unit. Can 'Wait' be used in that case?
Why not ask for advice from more experienced players in this matter, for example, from Kirill?
Don't be offended, guys, but it's clear that you lack experience in organizing tournaments, and you react very negatively to all comments on this topic.
And the Pest mod is like a gun on the wall; no matter how many rules you write, a situation will arise that is unsolvable. Pest should be purely for fun. It's understandable not to attack on the first day, but on the second day, there will be a race to see who can click the buttons faster, whether a weak unit can escape or not. If you introduce some kind of turn order for such a case, then the question is, why even have Pest? In general, in my opinion, it's not worth forcing something that doesn't fit where it's not needed. Leave Pest for fun. I watched excerpts from the stream about the rules, and as I understand it, the main purpose of Pest is to entertain the viewers so they don't have to wait for the opponent's turn. This is nonsense, guys; it's unacceptable in serious games if it seriously affects the game, and it does