Our mod is well-structured in the video; I can find the detail I'm interested in within 4 minutes. But if you sit down and write out time codes, you'll go crazy. 8 factions with 7 creatures each is already 56 time codes, and you need a time code for each spell. In the end, I don't want to write 150-200 time codes. It will all be cumbersome. Please spend a couple of hours and write me the time codes, and I will gladly publish them.
Added 4 minutes later
Regarding invisibility: I think it should be made infinite (let's say 2-3 turns, then the next use), because it only grants immunity to direct attacks, nothing more. I don't know why it's so highly regarded, but the Crystal of Secrecy deals very well with invisibility, and area-of-effect spells deal damage to invisible units
И пусть Эльрат осветит твой путь