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Found it.
PhysMig for SoD. Version 2.3. Sheet 7.9. This information is not only absent; it states the opposite of what SAV wrote:
If a creature has Blindness or Petrification removed, or if it is resurrected, it will receive a turn in accordance with its speed in that phase (i.e., in its normal turn).
The same information is in PhysMig for HotA, version 2.44, the same section 7.9, page 448.
Therefore, if we rely on this information written in PhysMig, the question asked by Lizard and Sanek arises: I resurrected them, but they didn't take their turn – a bug!
But if we rely on what SAV wrote, there is no bug.
So, SAV's information is new; it is not in PhysMig. (Of course, there is also the possibility that I am misunderstanding).
Specifically, PhysMig does not mention that a stack has a marker indicating "took a turn in this round of combat," and this marker does not change upon resurrection.