1. In the first game, the first team chooses a template, in the second game, the second team chooses a template, and in the third game, there will be a draft of templates.
The second point is the selection of Castles, not templates. There, a random pair is generated, and then there is trading.
Start of the game and restarts:
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1. In the first game, the first team in the pair chooses a template, and the second team chooses the color and is the first to ban Castles.
In the second game, the second team in the pair chooses a template, and the first team chooses the color and is the first to ban Castles.
In the third game (if it is required or played immediately in parallel), a coin is flipped to determine who gets to ban templates first, and the loser chooses the color and is the first to ban Castles.
2. When choosing Castles on regular templates, a random pair is generated (re-generation), and then trading takes place (on M200 templates, the game is played with random Castles).
And on mirror templates, a random Castle is generated.
Added 2 minutes later
In the first point, we choose a template and ban Castles. And in the second point, we trade for Castles (why? we've already banned them).